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Chinese people are most familiar with esports. This is based on a YouGov survey which stated that 72% of respondents from that country could correctly define esports as organized or professional video game competitions. Taiwan is in second place with 71%, followed by Hong Kong with 70%.
Indonesia is in fifth place, with 57% of respondents able to correctly define esports. This figure is not significantly different from other countries in Southeast Asia, except Vietnam, which is only at 37%.
Meanwhile, several countries in the Middle East have the lowest percentage or are least familiar with this gaming competition. These are Iraq (26%), the United Arab Emirates (26%), and Saudi Arabia (31%).
"Disclosure: This is an AI-generated translation of the original article. We strive for accuracy, but please note that automated translations may contain errors or slight inconsistencies."
Related Data
Market Data
| Name | Value | % | |
|---|---|---|---|
| Inflasi yoy (Jun) | 3,34% | +0.26 | |
| Inflasi mom (Jun) | 0,44% | +0.16 | |
| Economic growth | 5,11% | +0.08 | |
| Pertumbuhan ekonomi (yoy) (Q1) | 5,61% | +4.08 | |
| Persentase kemiskinan (Des) | 7,50% | -0.75 | |
| Gini rasio (Sem2) | 0,38 | 0.00 | |
| Nilai Tukar USDIDR | 18.059 | +0.08 | |
| PDB ADHK (Q1) | 3.447,70 | -0.77 | |
| Ekspor Migas (Mei) | 758,10 | -34.38 | |
| Neraca perdagangan (Mei) | -1,61 | -1,907.18 | |
| Impor Migas (Mei) | 4,51 | -1.82 | |
| Ekspor (Mei) | 23,20 | -8.30 | |
| Impor (Mei) | 24,81 | -1.59 | |
| Kunjungan Wisman (Mei) | 1,38 | +10.69 | |
| NTP (Jun) | 114,65 | +0.76 |